Search Results for "git:/git.code.sf.net/p/docfetcher/code" - Page 42

Showing 1267 open source projects for "git:/git.code.sf.net/p/docfetcher/code"

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  • 1
    This is the source code for the online MMORPG Solar Conflict.
    Downloads: 0 This Week
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  • 2

    AutoREALM

    Vector based drawing software designed for RPGs

    ...Some attempts to rewrite it in other languages were done, but currently (since January 2012) there is an attempt or rewrite using those technologies: _ C++11 _ wxWidgets 2.9 (will be 3.0 when it will be released) _ openGL _ pluma framework (a fixed version located on bitbucket) The design of the actual C++ code-base primarily targets clean source code and high modularity of source code, to allow easy reuse of the code and fast learning for people who might join the effort. Current development is located on https://bitbucket.org/bmorel/autorealm . Howerver, older repositories are still here in case someone would like to consult them, and to allow easy access to algorithms they might contain.
    Downloads: 36 This Week
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  • 3
    Stars! tools for players, as well as code snippets (and libraries?) for developer's use.
    Downloads: 0 This Week
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  • 4
    RecipeNet Recipe Organizer written in PHP and using a MySQL database. Features include forcing registration, various permissions, requiring a special code for registration, and much more to come.
    Downloads: 0 This Week
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  • 5
    The Grid is a network console game where players take the role of an avatar exploring a virtual world of computer systems where agents roam. Avatars can be customised by shape, code (skills), upgrades (equipment) and neuromancy (spells).
    Downloads: 0 This Week
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  • 6
    An abstraction layer allowing the use of different physics libraries through a consistent API. It's possible to swap between different physics engines without altering code. Interfaces are provided to connect it to your visualisation framework of choice.
    Downloads: 0 This Week
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  • 7
    jColony is an implementation of 'The Game of Life', written in Java in an object-oriented fashion. jColony aims to be as easy-to-use as possible, for both programmers (The source code) and end users (The Graphical User Interface).
    Downloads: 0 This Week
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  • 8
    The source code to the game Fourscore, playable at gamegardens.com
    Downloads: 0 This Week
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  • 9
    The Bliss Intellivision Emulator is no longer maintained at SourceForge. See the offical website at http://bliss.kylesblog.com for access to the Bliss source code.
    Downloads: 0 This Week
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  • 10
    ...Where other MUDs promise an extensible or OO architecture, Sirophix will actually deliver. Sirophix MUD is designed from the ground up to support extensibility and dynamic systems based on compiled .NET code.
    Downloads: 0 This Week
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  • 11
    Defunct. A remake of the classic LucasArts 'Sith' game engine, using OpenGL and written in C++, abandoned almost a decade ago. Code is untested and unsuitable for reuse.
    Downloads: 0 This Week
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  • 12
    Nxabega is a First Person Shooter (FPS) based upon the open sourced Quake 3 engine and game code. The final intention is to provide a rich single player game.
    Downloads: 0 This Week
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  • 13
    This game demo is a tool to learn the basics of J2ME and a few graphic tricks.<br> It uses an Ant script for both code related operations and distribution management.<br> It also makes good use of great Java tools (Antic, ProGuard, MPowerPlayer).
    Downloads: 0 This Week
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  • 14
    ...Eliminate possibilites by clicking. Has optional automated solving assistants for rote techniques, but doesn't take away the fun of playing. Clean, straightforward Java code.
    Downloads: 0 This Week
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  • 15
    Project Description: This is a game called Princess Tomato 2: Worlds of Salad. It is an open source sequel to the NES game Princess Tomato in the Salad Kingdom. It will be an exciting text/graphic interactive fiction adventure game.
    Downloads: 0 This Week
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  • 16
    A long and winding yet thrilling game involving 5 islands and a group of friends and their work to defeat the evil king. Play it at http://home.aaahawk.com/~fuziongames/code/applet/game.html
    Downloads: 0 This Week
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  • 17
    B.O.T.S (Bots Tactical Simulation) is a programming game, where players "code" the behaviour of their bot and watch them fight with others bots in a arena. It comes with a full environnement in Java/Swing, for coding, debugging, playing matchs, etc ...
    Downloads: 0 This Week
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  • 18
    Gnu Quake 3 is an effort to maintain a stable, reliable, and feature rich codebase utilizing the freely released Quake 3 source code.
    Downloads: 0 This Week
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  • 19
    A complete cleanup (for readability and ease of coding) and doccumentation of the original SMAUG 1.4a codebase, SLAM-GTP is also a minor re-write, bringing new features to the codebase, while also fixing and/or adding functionality to existing ones.
    Downloads: 0 This Week
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  • 20
    This project aims to support the existing GameMonkey Script project by providing ready to build and pre-built packages, as well as adding extra features in the form of binding libraries, documentation and source code enhancement
    Downloads: 0 This Week
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  • 21
    This is a WinMine clone. The purposes of this project is to create an AI for this game. The source code is in Brazilian Portuguese. The source of AI is not complete, it come with the parcial code for AI without any comment on the source code.
    Downloads: 0 This Week
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  • 22
    Evening is a game engine based off of the open-sourced Quake 3 engine code. The Evning engine will have features like physics and per-pixel lighting and be perfect for commercial-quality game projects.
    Downloads: 0 This Week
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  • 23
    HexaChess is a chessgame on a hexagonal field and can be played by 2 or 3 players. The current version only allows 2 players. It's written in Java using Code of JChessboard. HexaChess can connect to another HexaChess via a direct TCP/IP connection.
    Downloads: 0 This Week
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  • 24
    Generic Game Framework in eiFFel (G2F3) aims to simplify the development of two player zero sum strategy games by separating game specific code from reusable generic code. So far, abstract board games are best supported.
    Downloads: 0 This Week
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  • 25
    This was going to be a set of libraries, and a client for the Crossfire RPG game, written in python. The code is gone, lost in an ancient pile of backups.
    Downloads: 0 This Week
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