Search Results for "git:/git.code.sf.net/p/docfetcher/code" - Page 48

Showing 1267 open source projects for "git:/git.code.sf.net/p/docfetcher/code"

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  • 1
    Faile is a free chess program which plays a fairly strong game of chess (Expert strength or better). One of the main goals of Faile is to provide a full featured chess program with source code which is tidy, well documented, and easy to understand.
    Downloads: 4 This Week
    Last Update:
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  • 2
    Sn**p*/SDL is a two-player game in C++ using the Simple Direct Media Layer (www.libsdl.org). It features the airfight between a generic white dog (Sn**p*) and the Red Baron in various scenarios, e.g. the p**n*ts baseball court or the "Great Pumpkin" field
    Downloads: 0 This Week
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  • 3
    This project is a repository of the Quake code ported to handhelds running Linux and PocketPC. That means it'll run on the iPAQ and other similar devices, either under X, Qt/Palmtop or PocketPC. It is optimized for CPUs without FPUs.
    Downloads: 0 This Week
    Last Update:
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  • 4
    PySet is an incremental implementation of the classic logic/card game Set, built using Python, Simple Direct-media Library (SDL), and PyGame (a Python wrapper of the SDL API). The code is intended to assist newcomers in gradually learning these libs.
    Downloads: 0 This Week
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  • 5
    We are a completely new mud engine not based on any previous ones but taking their best features, optimizing them and putting them to use. The source code is mainly written in C++ and is aimed to be as multi-platform as possible.
    Downloads: 0 This Week
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  • 6
    A warehouse of utilities and story source-code for Inform-based interactive fiction stories. Include simple examples of how to write inform, to libraries of useful utilities and objects, to full game source-code.
    Downloads: 0 This Week
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  • 7
    This is a version of Quake / QuakeWorld code that has been modified to use Direct3D instead of OpenGL. Useful for people with graphics cards that do not support OpenGL (but do support Direct3D), for DirectX developers, and for comparing OpenGL performance
    Downloads: 1 This Week
    Last Update:
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  • 8
    A pure Java full-screen Isometric scrolling game intended as sample code for how to write high-performance 2D games in Java. Requires JDK1.4
    Downloads: 0 This Week
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  • 9
    Razors Edge is a MUD based on the CircleMUD 2.0 code, with many enhancements. SourceForge is used to track bugs within the server code, and also a distribution/development mechanism for the Razors Client (Curses) and the EdgeWorld Builder (Perl/Tk)
    Downloads: 0 This Week
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  • 10
    GLOOP is Liquid Object Oriented Particles. libGLOOP render implicit surfaces from a set of "meta-points". Uses include: modeling liquids, volume rendering, computerized silly putty. Based on code by Brian Sharp
    Downloads: 2 This Week
    Last Update:
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  • 11
    This project is a portable C++ implementation of blackjack and craps simulators. While it could be adapted to work as a game engine, the intent is to provide a code base for the development of a powerful open source gaming analysis tool.
    Downloads: 0 This Week
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  • 12
    Our objective is to take a Rot codebase, develope it more, and make many more advancements to it including: new stock areas, new immortal commands, new mortal commands, reduce resourses used, and add better security features to the code itself.
    Downloads: 0 This Week
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  • 13
    VoLT is a nice tool for those who want to create MUDs with LPC. It makes it easy to create and edit rooms and worlds.
    Downloads: 2 This Week
    Last Update:
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  • 14
    SimGear is a set of open-source libraries designed to be used as building blocks for quickly assembling 3d simulations, games, and visualization applications. SimGear is a relatively new project, and while quite a bit of code has been written as par
    Downloads: 1 This Week
    Last Update:
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  • 15
    pgn2pgc converts text Portable Game Notation (PGN) chess files into highly compressed Portable Game Coding (PGC) chess files. This is the only implementation of PGC as described in the PGN standard. Code is also useful for writing chess software.
    Downloads: 0 This Week
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  • 16
    The Fading Summer mudlib is an LP-based mud (MudOS driver) designed as a foundation for bringing out the best in LP coders around the world. Anyone with knowledge in LPC and a desire to help code a core mudlib is welcome to join the project.
    Downloads: 0 This Week
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  • 17
    Nonsense Software is a group working on several games and other programs. We are currently working on opening up the source code on our completed projects under the GPL.
    Downloads: 1 This Week
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  • 18
    A small Win32 applet to switch Roger Wilco channels, and generally control Roger Wilco without having to leave your game. Source will be available when code from RW is clean-roomed.
    Downloads: 0 This Week
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  • 19
    GGDB is a Perl module for decoding and encoding Nintendo Entertainment System Game Genie codes.
    Downloads: 0 This Week
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  • 20
    Sphere Suite is an IDE for the RPG Creation Engine Sphere, with an excellent interface and plenty of code helping tools. With a highly customizable interfaces and great coding utilities and a built-in script for Sphere Suite is the best choice for an IDE
    Downloads: 0 This Week
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  • 21
    "Cross The Water" is a general repository for various small Java projects too big to be a "code snippet", but too small to justify the overhead of a complete project.
    Downloads: 0 This Week
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  • 22
    This mud is a derivative, and enhancement, of the Mordor code base, thus its called Moredor.
    Downloads: 0 This Week
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  • 23
    Source code and resources for build 1.06 of Survival(tm). Please refer to the release notes for detailed information.
    Downloads: 0 This Week
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  • 24
    TBA Productions has established its home base here on Sourceforge. Beginning soon, game and software development will be based here along with code sample and active community participation. New or upcoming projects will be announced.
    Downloads: 0 This Week
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  • 25
    SimStar GPL is an exciting open source space combat game. Networkable, portable, and open source, it's the shoot'em up for the next century! Uses OpenGL (Mesa) for high speed graphics and has over 1 megabyte of code available! NOT your dad's open source!
    Downloads: 0 This Week
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