Search Results for "git:/git.code.sf.net/p/docfetcher/code" - Page 51

Showing 1267 open source projects for "git:/git.code.sf.net/p/docfetcher/code"

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  • 1
    This project seeks to bring the codebase of both the Starpeace client and server up to date. The eventual goal of this project is to return Starpeace to active development featuring new content after the existing code has been optimized.
    Downloads: 0 This Week
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  • 2
    NAGS (Not Another Game Server) is a core system for creating a talker or mud, the code base uses object orientated PHP with a SQL database backend (MySql, Sqlite, Oracle) to track users, room, objects and npc's.
    Downloads: 0 This Week
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  • 3
    We seek to update and expand Wytter's original elchat code in order to offer, first, full functionality as if you were in console view, and second, to extended that functionality for the program to act like a full functional client.
    Downloads: 0 This Week
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  • 4
    vbWoW is an emulator for World Of Warcraft. The application is written in Visual Basic .NET using CodeDom for dynamic code compilation of scripts. Once completed this server will be able to handle many players online.
    Downloads: 0 This Week
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  • 5
    Legatus (development code-name) is a futuristic Role-Playing Game. Taking aspects from Fallout, Arcanum, Baldur's Gate and such, the game focuses on a realistic system, and includes an editor for creating new modules, scripts and quests.
    Downloads: 0 This Week
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  • 6
    The Crawl is a long running project of mine that has seen many faces, 2d simulated 3d, polygon based 3d, and now Voxel based 3d using Evaldraw for prototyping and the Voxlap source code for the final project. TC will be both a RPG and Editor.
    Downloads: 0 This Week
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  • 7
    Project Lorelai RPG Engine is an RPG engine coded in C++. An RPG engine takes care of managing life, inventories, items, weapons, armors, stats, potions, etc. We're looking for developers that could even code a GUI front-end.
    Downloads: 0 This Week
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  • 8
    The Daedalus Engine is a 3D rendering engine that uses both OpenGL and DirectX 9.0 for its implementation. This project serves as a method of study for its developers in the areas of game design, 3D rendering, audio, game related physics, net code, etc.
    Downloads: 0 This Week
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  • 9
    Our mission is to refactor Nethack 3.4.3 into easy to understand Objective-C code, and to add new enhancements.
    Downloads: 0 This Week
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  • Outbound sales software Icon
    Outbound sales software

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  • 10
    Katz und Maus is a great Java simulation of two animal species, cats and mice. In the game the user can give his chosen species artificial intelligence. In fact he decided about mice he must code how they react on different events, e.g. corn found.
    Downloads: 0 This Week
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  • 11
    The Wiiframe is a cross platform codebase that connects a Nintendo Wii remote to a 3D graphics window. This code is intended to be used as a base for other cross platform applications that take advantage of the Wii remote, such as games or design tools.
    Downloads: 0 This Week
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  • 12
    The Merodach engine is an open source MMORPG engine, made to try to merge action/RPG games and MMORPG games. Client and server source code will be availible.
    Downloads: 0 This Week
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  • 13
    using simple cuboids and gjk algorithm, this general purpose algorithm gives a ready made code to work with swissranger 3D camera.
    Downloads: 0 This Week
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  • 14
    Ziaks is an adventures multiplayer online game using Arianne. It is an implementation of Stendhal game focusing a simpler code base, an implementation of the new RP system and full integration with a LAMP server.
    Downloads: 0 This Week
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  • 15
    Rock: Crashed Plane (R2) (http://www.dillfrog.com/games/r2/) is an open source multi-user dungeon (dimension, or sometimes domain) coded in the perl programming language and licensed under the GNU General Public License. The majority of the code was open-sourced as a courtesy when the original server was taken offline. The codebase is largely abandoned, and has not been updated to follow best practices. Use with caution.
    Downloads: 0 This Week
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  • 16
    Turn-based strategy game, featuring detailed mechanics and gameplay features. NOTE: This project has been moved to Google Code until Sourceforge can decide on something and not change it a minute later.
    Downloads: 0 This Week
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  • 17

    Lfant

    A small Game Engine project.

    Lfant is a small (so far) 3D game engine, rendered using OpenGL. It will be primarily aimed toward action games, but able to conform to other genres. The code uses an Entity-Component model, a bit like Unity3D, where Entities have a list of Components that they can access at any given time. These components "add" functionality to the owner Entity (albeit not directly). Examples of Components are Rigidbody, HeatTransfer, Inventory, MeshRenderer, ParticleSystem. The intent of use for this system is that most of the time you won't have super specific entities, only child or grandchild classes, but have many components that can be added, removed, or even swapped between Entities, at runtime. ...
    Downloads: 0 This Week
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