3D render engine cross platform written from scratch using c++11 standard features. With the approach to create a high scalable, flexible 3D engine with full modding support. Using flexible configs to include common technologies without the lack of massive extension coding
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GNU Library or Lesser General Public License version 2.0 (LGPLv2)Follow BinRev Engine
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Run applications fast and securely in a fully managed environment
Run frontend and backend services, batch jobs, deploy websites and applications, and queue processing workloads without the need to manage infrastructure.
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