Audience

Developers in search of a solution to remix, recreate, and redefine animated video game storytelling

About NVIDIA Omniverse Machinima

Omniverse™ Machinima beta is a reference application that enables users to collaborate in real-time to animate and manipulate characters along with their environments inside virtual worlds. For technical artists, content creators, and industry professionals who want to utilize high-fidelity renders from inside of these virtual worlds, Omniverse Machinima gives you the tools to easily make game cinematics. Experience stunning realism at your fingertips, faster than ever. With the NVIDIA MDL material library, every surface, material, and texture is as real as it gets, and the multi-GPU enabled Omniverse RTX Renderer allows you to easily toggle between real-time ray-traced and referenced path-traced mode for scenes that are true-to-reality. Go from audio to animation in no time at all. Simply record your manifesto or sample your favorite movie lines and watch your character’s face and body come alive with Audio2Face and Audio2Gesture technology.

Integrations

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Company Information

NVIDIA
United States
www.nvidia.com/en-us/omniverse/apps/machinima/

Videos and Screen Captures

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Product Details

Platforms Supported
Windows
Training
Documentation
Webinars
Videos
Support
Online

NVIDIA Omniverse Machinima Frequently Asked Questions

Q: What kinds of users and organization types does NVIDIA Omniverse Machinima work with?
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NVIDIA Omniverse Machinima Product Features

Game Development

Prototyping
Drag & Drop
Network Management
Asset Management
Virtual Reality
eCommerce
2D
Analytics
Animation
Physics
Player Management
3D
IT Asset Management